Our Design and Technology Curriculum
Design and Technology is an inspiring and practical subject. Design and Technology encourages children to learn to think creatively to solve problems both as individuals and as members of a team. At Chambersbury, we encourage children to use their creativity and imagination, to design and make products that solve real and relevant problems within a variety of contexts. We aim to, wherever possible, link work to other disciplines such as mathematics, science, engineering, computing and art. The children are also given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators.
Through a variety of creative and practical activities, we teach the knowledge, understanding and skills needed to engage in an iterative process of designing and making. The children research, design and create products that consider function and purpose.
When designing and making, the children are taught to:
• apply their understanding of how to strengthen, stiffen and reinforce more complex structures.
• understand and use mechanical systems in their products.
• understand and use electrical systems in their products.
• Understand some of the ways that food can be processed and the effect of different cooking practices (including baking).
Although DT will have cross-curricular links with other subjects, we aim to teach 3 units a year per year group of discrete lessons in Years 1 to 6. EYFS will teach skills within their themed topics.
Key skills and key knowledge for D and T have been mapped across the school to ensure progression between year groups. Children learn about real life structures and the purpose of specific examples, as well as developing their skills throughout the programme of study.
Throughout the design process, we want the children to develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
Children will learn how to take risks, becoming resourceful, innovative and capable. Through the evaluation of past and present design and technology, they develop a clear understanding of its impact on daily life and the wider world.